UNIVERSITY PARK, Pa. — School-age children could one day take a class on the moon — with the help of virtual reality, that is. With a $1 million National Science Foundation grant, a multi-university team of researchers will work to expand the possibilities of VR-based education over wireless networks.
Led by Bin Li, Penn State associate professor of electrical engineering, the researchers will develop and implement a virtual reality system to create a personalized, collaborative VR platform for use in the classroom. Students will use a headpiece, called an Oculus Quest, and hand controls while learning in the classroom. Though this particular grant is geared toward immersive learning for students sharing the same classroom, in future studies Li hopes to extend the technology for use in remote learning, where students plug into a lesson from multiple locations.
“The students and teacher will all be able to see the same view, using the VR equipment in the classroom,” Li said. “It is similar to what we have today with screen sharing on Zoom, but it will be three-dimensional and 360 degrees.”
Though VR technology is already available for personal use, it’s not currently possible for a group of people in the same location to all share the same VR experience. To address this problem, researchers will create a wireless networking and computing platform that expands on the technology, focusing on wireless networking algorithms that will enable an immersive experience for multiple users.
“With the VR technology, students can visually see abstract concepts, like cell structure in a biology class, and interact with corresponding 3D models,” Li said. “They also can conduct relatively risky scientific experiments in the 3D environment, like exploding bubbles of hydrogen and oxygen in a chemistry class.”