WILLIAMSPORT, Pa. — A Pennsylvania College of Technology electronics student used a game synonymous with skill to showcase his automation and robotics acumen.
For his senior project, Aaron T. McGinley, of Williamsport, created a virtual version of chess that allows a robot to mimic the game. Users play via a computer screen and a Kuka industrial robot picks up and arranges 3D pieces on wooden chessboards to reflect the on-screen action.
“I wanted to incorporate something that kind of had an entertainment aspect for my senior project, which is why I made it about chess,” McGinley said. “I wanted people to interact with it and play with it. The robot functionality added some pizazz.”
McGinley is scheduled to graduate May 16 with a bachelor’s degree in automation engineering technology: robotics and automation. He previously earned two associate degrees focusing on robotics and automation, and electronics and computer engineering, respectively.
“Aaron’s project is unique because he integrated two competitors’ (Siemens and Allen-Bradley) programmable logic control units to have the Kuka robot mimic the moves that an operator makes via a human-machine interface. This was done by programming three different controls as well as interfacing them,” said Ken J. Kinley, assistant professor of electronics and computer engineering technology.
The endeavor represents more than 80 hours of work throughout the spring semester and encapsulates key components of the automation engineering technology degree: PLC programming, HMI development, robotics and networking.